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Subnautica mods console
Subnautica mods console





  1. #Subnautica mods console install
  2. #Subnautica mods console mod

The third press will execute "speed 10" again and so on. On the next press of the hotkey the command "speed 1" will be executed. Then, when you press the hotkey for the first time, the command "speed 10" will be executed. let you have this command string: "command": "speed 10 | speed 1" and use default "Press" mode for the hotkey. Each command from the list will be executed subsequently on the separate hotkey activation.Į.g. The vertical bar splits the command string into the list of separate commands. Also you can use wait command to add a delay between commands (see section 6.2 for more info).įor more complex behaviour you can use the vertical bar as a separator. "command": "item titanium 5 item silver 10 item gold 15".Īll these commands will be executed as a single action (each command on its own frame). If you need to execute more than one command with a single keypress, you can separate them by the semicolon, e.g. COMMAND SEPARATORS You can use two kinds of separators in the "command" field - the semicolon ( ) and the vertical bar ( |).

#Subnautica mods console mod

  • "hidden" (optional, default: false): If true, the option will be hidden from the mod options menu, but hotkey will still be active.ĥ.
  • If this field is omitted or empty, then the command itself will be used as a label.

    subnautica mods console

  • "label" (optional, default: ""): A label for the option in the mod options menu.
  • hold mode ( 2 or "Hold"): command will be executed on each frame while the key is held down.
  • press/release mode: ( 1 or "PressRelease"): command will be executed once when the key is pressed and will be executed again when the key is released.
  • press mode ( 0 or "Press"): command will be executed once when the key is pressed.
  • Hotkeys can work in three different modes:
  • "mode" (optional, default: "Press"): Hotkey mode.
  • You can use any valid console command here and two kinds of separators - semicolon ( ) and vertical bar ( |).
  • "command" (required): Console command(s) that are associated with this hotkey.
  • "A" or "LeftAlt") or key with one modifier (e.g.
  • "key" (required): Can be an empty string ( ""), can be a single key (e.g.
  • FIELDS DESCRIPTION Each hotkey is described in the following format:įields key and command are required, other fields are optional.

    subnautica mods console

    "command": "some_console_command value1 | some_console_command value2",Ĥ. "command": "some_console_command1 some_console_command2", You can open this file right from within the game (button in the mod options menu).Ĭhanges in the hotkeys.json are applied immediately (the moment you switch back to the game), you don't need to reload the game in order to add or edit hotkeys. HOTKEYS.JSON All the hotkeys are specified in the hotkeys.json in the mod folder. You can clear binding by pressing Delete button while hovering mouse pointer over a bind button (no need to click on a button).ģ. If you bind two modifier keys or two non-modifier keys simultaneously, then only first of them will be used. You can also use these keys alone, in that case they'll work just as ordinary keys. You can use Control, Alt and Shift keys as modifiers (left and right keys are treated as different keys). There are two bind buttons for each hotkey, but unlike the vanilla bindings, they are not for primary/secondary keys, but for key and optional key modifier.īoth buttons can be used for binding key as well as for binding modifier. MOD OPTIONS MENU All the hotkeys are added to the mod options menu by default. for using/equipping items and for toggling autoforward mode)Ģ.

    subnautica mods console

    a lot of new console commands are added (e.g.you can use an optional key modifier for a hotkey.you can repeat a command continuously while a hotkey is pressed.you can use a hotkey as a switch between multiple states (execute different commands on each keypress).you can execute multiple console commands with a single keypress.Key bindings can be changed in the mod options menu (key + key modifier). You can add/edit hotkeys by editing the hotkeys.json (changes will be applied immediately). TL DR This mod can be useful for both players and modders.

    #Subnautica mods console install

    Click on File-> Open and go to the folder where is to install Subnautica, go to Subnautica_Data \ Managed \ and click Assembly-CSharp.1. Once the generation is complete, it is supposed to be written "Generation: 8 passed, 0 failed, 0 updated, 0 was ignored"

    subnautica mods console

    Click on Generate then on Generate the solution In Visual Studio File-> Open Project and go to the window that opens the file Nitrox.sln in "Documents \ Nitrox", click Open (Attention, Subnautica must be on the C: base disk, in C: \ Program Files (x86) \ Steam \ steamapps \ common \ Subnautica, if it is not, a modification is to do, see II) Enter the window that appears: "git clone -recurse-submodules Documents / Nitrox" For Visual Studio, a window will appear to ask you to install "components", install the component for.







    Subnautica mods console